Trophy Guide and Platinum
Marvel's Wolverine has 42 trophies (1 Platinum, 4 Gold, 9 Silver, 28 Bronze), all offline, none missable and none tied to difficulty. The platinum, I'm The Best There Is, takes about 15 to 20 hours in one playthrough, and the story alone earns most of the list.
Marvel's Wolverine has 42 trophies, 1 Platinum, 4 Gold, 9 Silver and 28 Bronze, and it is one of the easier platinums on PS5: PowerPyx rates it 2 out of 10 and 15 to 20 hours, with no missable trophies, no difficulty trophies and nothing online. IGN's Simon Cardy went back to clean up every level after the story and earned "a platinum trophy after just 20 hours". The platinum is called I'm The Best There Is. Below: every trophy in one table with when it pops, the few that need a deliberate action, and the route.
Quick facts
| Trophies | 42: 1 Platinum, 4 Gold, 9 Silver, 28 Bronze |
| Platinum | I'm The Best There Is |
| Difficulty | 2/10 (PowerPyx) |
| Time | 15 to 20 hours (PowerPyx); about 20 for IGN's reviewer |
| Playthroughs | 1 |
| Missable | None: Mission Select replays every mission |
| Difficulty trophies | None |
| Online | None |
| New Game Plus needed | No |
| Story trophies | 19, all automatic |
The roadmap
Most of the list comes on its own. Asked about his platinum in IGN's review video, Cardy says he "already got 84% of the trophies" by the end of the story, leaving "four to five hours of extra stuff": every material cache, every whisky bottle, and a few moves done a set number of times.
- Play the story and collect as you go (about 15 hours). Pick any difficulty: PowerPyx suggests the lowest, "The Man", since Logan cannot be knocked out on it. Use the Collectibles pages for the 102 collectibles, and do the mission trophies in the table below when you reach them.
- Unlock the hidden memory (5 to 10 minutes). With all 14 Nightmare Doors found and each trial at Bronze or better, play the 15th trial, "Best There Is", in the Nightmare Cabin, then follow the scent trail outside the cabin (see Nightmare Doors and Trials).
- Clean up (10 to 60 minutes). Replay missions from the bed in the Nightmare Cabin for anything missed, and farm XP and the counter trophies if they have not popped. See New Game Plus and Mission Replay.
All 42 trophies
Descriptions as the game lists them, via PowerPyx's Sep 14, 2026 list; "When" is our summary of where each one pops. Mission numbers follow the Walkthrough and Mission List.
| Trophy | Grade | Description | When |
|---|---|---|---|
| I'm The Best There Is | Platinum | Earn all other trophies | Everything below |
| Hot Head | Bronze | Hit Rage Tier 3 | Story, Mission 2 (A Debt Repaid) |
| Omega Dead | Silver | Defeat Omega Red | Story, Mission 3 (Last Meal) |
| Road Rage | Bronze | Complete Canada Highway Chase | Story, Mission 5 (The One That Got Away) |
| Hell Raisers | Bronze | Destroy the Refinery | Story, Mission 6 (Raise Some Hell) |
| Berserker Unleashed | Bronze | Fly into a Berserker Rage | Story, Mission 8 (Something Much Stronger) |
| Kicked the Bucket | Silver | Defeat the Sentinel Prototype | Story, the Sentinel fight in Madripoor |
| A Firm Handshake | Bronze | Meet The Hand | Story, Mission 12 (One Last Mission) |
| Crash Course | Bronze | Survive Plane Crash | Story, Mission 13 (Jetlag) |
| Careful What You Wish For | Bronze | Save "Walter" | Story, Mission 16 (In the Shadows) |
| Struck Dead | Silver | Defeat Deathstrike | Story, Mission 20 (Death's Match) |
| The Monster In Me | Bronze | Survive the Helix Engine | Story, Mission 17 (Death Comes to Death) |
| Undercover | Bronze | Dress up as Patch | Story, start of Mission 23 (Roll The Dice) |
| A Previous Life | Bronze | Learn the truth about your past | Story, Mission 26 (Don't Go Gentle) |
| Had To Put Him Down | Silver | Defeat Sabretooth | Story, Mission 25 (Red Right Hand) |
| Small Mercies | Bronze | Set Walter free | Story, Mission 28 (This Was The Dream) |
| A Sinister End | Silver | Defeat Essex | Story, Mission 29 (No Coming Back) |
| One More Story | Gold | Complete the Main Story | Story, Mission 29 |
| Ultimate Predator | Silver | Reach Player Level 36 | Usually at or near the end of the story; replay missions for XP |
| Suit Up | Bronze | Craft your first Suit | Story, Mission 4 (Homecoming) |
| Adamantium Armory | Gold | Craft enough suits to fully upgrade your Health | 20 crafted standard suits |
| Secondary Mutations | Gold | Reach Adaptation Level 10 | About 15 bottles and 10 doors |
| Crate Collector | Silver | Collect all Material Crates | All 68 |
| But a Dram | Bronze | Collect first Whisky Bottle | Mission 4 (Homecoming) |
| Full Barrel | Silver | Collect all Whisky Bottles | All 20 |
| Ground Control | Bronze | Push 3 enemies out of the plane | Mission 13 (Jetlag) |
| Cut Just As Deep | Bronze | Kill 100 enemies with the Helix Claws | From the end of Mission 17 |
| That's Cheating | Bronze | Free the stuffed animals from the claw machines | Mission 16 (In the Shadows) |
| Poseidon's Kiss | Bronze | Activate the kissing toilet in the Tokyo bar bathroom | Mission 14 (Get Angry) |
| Cache Crusher | Bronze | Destroy 100 XP Caches | Across the story |
| Parry Perfected | Bronze | Parry 500 times | Across the story |
| Saturn Slam | Bronze | Drop Saturn onto The Hand in Japan | Mission 18 (We Were Wrong) |
| Waking Nightmare | Bronze | Discover a Nightmare Door "in the wild" | Story, second door, Mission 5 |
| Pathways of the Mind | Silver | Discover all Nightmare Doors | All 14 |
| Adamantium Dreams | Bronze | Achieve Adamantium on any Nightmare Trial | Any one trial |
| Repressed Memories | Gold | Unlock the hidden memory in Nightmare Trials | All 15 trials at Bronze, then the scent trail |
| Spiral Cut | Bronze | Kill 75 enemies with Tornado Spin | Across the story |
| Blindsided | Bronze | Stealth kill 10 enemies blinded by Jean | From late in Mission 18 |
| Harmer's Market | Bronze | Destroy all vendor stalls during the Sabretooth boss fight | Mission 25 (Red Right Hand) |
| Shish Kebab | Bronze | Impale an enemy on an environmental hazard | First chance in Mission 5 |
| Greased | Bronze | Read Callisto's journal in her Vancouver garage | Mission 5 (The One That Got Away) |
| Recycled | Bronze | "Defeat" a Reaver using molten metal | Mission 6 (Raise Some Hell) |
Counted from that table: 19 trophies are pure story and pop on their own (Hot Head through One More Story, plus Suit Up and Waking Nightmare), 6 come from collectibles and Nightmare Trials, 8 are one-off actions in a specific mission, 5 are counters, and 3 come from levels and suits. The Gold trophies are One More Story, Adamantium Armory, Secondary Mutations and Repressed Memories.
The trophies that need a deliberate action
Greased. In The One That Got Away, leave the scent trail up the fallen light pole and break the "Do not enter" wall on the right of the industrial park: Callisto's garage is behind it, with her journal and a whisky bottle by her car, as IGN's video shows.
Recycled. In Raise Some Hell, the refinery Logan fights his way into in IGN Guides' run ("That's my way in"), kick a Reaver into the molten metal vat. PowerPyx's guide notes reports that it did not pop with every enemy type, and suggests pushing the double-bladed Reavers into the circular lava pit if the vat fails. Shish Kebab comes free a mission earlier: hold Square to kick an enemy into a hazard, such as the forklift in The One That Got Away.
Poseidon's Kiss. In Get Angry, go downstairs in the Sleepy Kiss bar and right into the bathroom, then interact with the kissing face on the wall. The same action frees the Patch whisky bottle.
- Ground Control (Jetlag). In the second fight on the plane, hit enemies standing near the holes in the hull so the wind pulls three of them out.
- That's Cheating (In the Shadows). Find the hidden arcade room and, after the fight there, destroy all the claw machines with melee attacks.
- Saturn Slam (We Were Wrong). In the room with the hanging planets, stealth-kill the enemy on the left, then cut the rope holding Saturn over the Hand.
- Blindsided. Unlocks late in We Were Wrong: Jean blinds enemies with R1, then stealth-kill them. PowerPyx suggests Hell Followed With Him to farm it.
Harmer's Market. At the start of the Sabretooth fight in Red Right Hand, slash every vendor stall in the market before you finish him. IGN Guides' Sep 18, 2026 run marks the fight here, and the fight can be replayed if a stall is left standing. Tactics for the fight itself are on Sabretooth Boss Fight.
Counters, levels and suits
The counter trophies pile up during the fights the story throws at you, like the Sentinel Prototype ("Mutant detected. Exterminate.") in IGN Guides' Madripoor run. Parry Perfected wants 500 parries of blue-glowing attacks with L1; Spiral Cut 75 kills with Tornado Spin (L2 and Square), counting only enemies whose final hit it lands; Cut Just As Deep 100 kills with the Helix Claws, available from the end of Death Comes to Death; Cache Crusher 100 XP Caches, which the collectibles shader outlines. If one is short, Nightmare Trials are the quickest farm, since they reload in seconds.
Ultimate Predator asks for Player Level 36. PowerPyx reports that the story alone usually reaches 34 to 36; if not, GamingBolt describes a checkpoint-reset XP loop in Knock Knock worth about 200 XP a run. Adamantium Armory needs 20 crafted standard suits, which takes most of the 68 crates; Digital Deluxe suits do not count. Secondary Mutations, Adaptation Level 10, needs only about 15 bottles and 10 doors by PowerPyx's count. The systems behind these are on Skills: Techniques and Adaptations and Suits and Claws.
Repressed Memories, the last Gold
The last trophy most players earn is Repressed Memories. It needs the 15th Nightmare Trial, "Best There Is", which only appears once all 14 doors are found; clear it at Bronze or better, then follow the scent outside the Nightmare Cabin. IGN Guides plays it as the final chapter of its 100% run, after the epilogue. What the memory reveals is on Ending Explained.
We think this is a platinum to earn on a first playthrough rather than a second: the story already gives most of the list, the mission trophies are each a few seconds' detour, and New Game Plus adds nothing the list asks for. The one choice to make early is difficulty, and since none of the trophies care, we would play on whichever setting makes the combat fun and leave "The Man" for trial cleanup. How long each part takes is on How Long to Beat.
Frequently asked questions
How many trophies does Marvel's Wolverine have?
42: 1 Platinum, 4 Gold, 9 Silver and 28 Bronze, all offline.
Are there missable trophies in Marvel's Wolverine?
No. Every mission, collectible and mission trophy can be replayed from the Nightmare Cabin after the story.
How long does the Marvel's Wolverine platinum take?
About 15 to 20 hours per PowerPyx; IGN's reviewer earned it in about 20.
Are there difficulty trophies in Marvel's Wolverine?
No. You can play the whole game on the lowest difficulty, "The Man", and still earn every trophy.
Do you need New Game Plus for the platinum?
No. All 42 trophies come in one playthrough plus Mission Select cleanup.
Why didn't Recycled pop?
PowerPyx's guide notes reports that the molten vat did not work with every enemy. Try kicking a regular Reaver into the vat in Raise Some Hell, or the double-bladed Reavers into the circular lava pit.
Sources
- PowerPyx, Sep 14, 2026: Marvel's Wolverine Trophy Guide and Roadmap
- PowerPyx, Sep 14, 2026: Marvel's Wolverine All Collectible Locations Guide
- GamingBolt, Sep 18, 2026: Marvel's Wolverine Guide, How to Farm XP and Level Up Quickly
- IGN, Sep 10, 2026: Marvel's Wolverine Review
- IGN, Sep 14, 2026: Marvel's Wolverine: All Whisky Bottle Locations
- IGN Guides, Sep 15, 2026: Marvel's Wolverine Walkthrough, Canada (All Crates, Doors, Whisky Bottles)
- IGN Guides, Sep 16, 2026: Marvel's Wolverine Walkthrough, Madripoor (All Crates, Doors, Whisky Bottles)
- IGN Guides, Sep 18, 2026: Marvel's Wolverine Walkthrough, Back to Madripoor (All Crates, Doors, Whisky Bottles)
Moments
Marvel's Wolverine Review
IGN
Marvel's Wolverine: All Whisky Bottle Locations
IGN
Marvel's Wolverine Walkthrough - Canada (All Crates, Doors, Whisky Bottles)
IGN Guides
Marvel's Wolverine Walkthrough - Back to Madripoor (All Crates, Doors, Whisky Bottles)
IGN Guides
Marvel's Wolverine Walkthrough - Madripoor (All Crates, Doors, Whisky Bottles)
IGN Guides
See also
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CollectiblesMarvel's Wolverine has 102 collectibles in three types, 68 Material Crates, 20 Whisky Bottles and 14 Nightmare Doors, spread over 19 of its 30 missions. Crates pay for suits (and with them Logan's health), bottles and Nightmare Trials raise his Adaptation Level, none can be missed, and Mission Select cleans up whatever you pass by.
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Nightmare Doors and TrialsMarvel's Wolverine has 14 Nightmare Doors, each marked by purple roots, and each opens a Nightmare Trial in Logan's mind (combat, traversal or a 25-wave gauntlet) ranked Bronze to Adamantium. Trials pay Adaptation progress and restore memories; the three gauntlets give three claws and the Future Fugitive and Hellverine suits; and all 14 open a hidden 15th trial, "Best There Is", and a hidden memory.
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New Game Plus and Mission ReplayMarvel's Wolverine shipped with New Game Plus and mission replay on day one, both in the Nightmare Cabin. Mission Select replays any mission with your collectibles kept, and New Game Plus replays the story with a level cap raised from 36 to 40 and extra Techniques and Adaptations; it is not needed for any trophy.
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Walkthrough and Mission ListMarvel's Wolverine has 30 story missions in five chapters (Telambang 1 to 3, Canada 4 to 8, Madripoor 9 to 12, Japan 13 to 21 and the return to Madripoor 22 to 30), with five boss fights and 102 collectibles spread across 20 of them. Every mission can be replayed from the Nightmare Cabin after the story, so nothing is missable.
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Sabretooth Boss FightSabretooth is the fourth boss of Marvel's Wolverine, fought in Mission 25, Red Right Hand, in Madripoor's Lowtown. Parry his standard attacks, dodge what you cannot counter, keep staggering him so his healing factor cannot undo your damage, watch his silhouette and hit every prompt while Logan is blinded, and slash every market stall at the start for the Harmer's Market trophy.
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Skills: Techniques and AdaptationsLogan grows in two trees. Techniques (six active Special Techniques plus passive moves) are bought with Technique Points from leveling up; Adaptations are passive buffs slotted into Strands, bought with Adaptation Points from Whisky Bottles and Nightmare Trials. Tornado Spin, Knee Breaker and the healing Adaptations are the guides' first picks.