Guides
22 Marvel's Wolverine pages in Guides.
Boss Guides
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BossesMarvel's Wolverine has five story bosses, in this order: Omega Red (Mission 3), the Sentinel Prototype (Mission 11), Lady Deathstrike (Mission 20), Sabretooth (Mission 25) and Nathaniel Essex as Mister Sinister (Mission 29). Each has its own trophy and its own guide page.
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Lady Deathstrike Boss FightLady Deathstrike is the third boss of Marvel's Wolverine, fought in Mission 20, Death's Match, on Mount Haku in Japan. Keep L1 ready, parry her yellow ranged sword slash and her close stabs, counter with short claw strings, and in the second half, once she drops the sword for her claws, parry even more.
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Mister Sinister Boss FightThe final boss of Marvel's Wolverine is Nathaniel Essex as Mister Sinister, in Mission 29, No Coming Back. Ignore his giant Sentinel at first, dodge his red laser beams, parry his purple attacks, wait out his forcefield counter, and when he takes to the sky, parry his yellow orbs back to bring him down.
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Omega Red Boss FightOmega Red is the first boss of Marvel's Wolverine, fought at the end of Mission 3, Last Meal, in Telambang. Parry his blue and yellow tentacle attacks to fill his yellow stagger bar, dodge everything that glows red, and punish him only while he is staggered.
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Sabretooth Boss FightSabretooth is the fourth boss of Marvel's Wolverine, fought in Mission 25, Red Right Hand, in Madripoor's Lowtown. Parry his standard attacks, dodge what you cannot counter, keep staggering him so his healing factor cannot undo your damage, watch his silhouette and hit every prompt while Logan is blinded, and slash every market stall at the start for the Harmer's Market trophy.
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Sentinel Prototype Boss FightThe Sentinel Prototype is the second boss of Marvel's Wolverine, fought in Mission 11, For Our Future, in Madripoor's Hightown. Dodge its arm crushes a beat late, attack the arm while it rests on the ground, run from the lasers, call Mystique with R1 to stagger it, and tear off one arm indoors and the other outside.
Walkthrough
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Canada Walkthrough (Missions 4 to 8)Canada is Marvel's Wolverine's second chapter, Missions 4 to 8 (Homecoming, The One That Got Away, Raise Some Hell, Strays and Something Much Stronger), from the Essex Institute in the Yukon to Vancouver's docks, the highway chase and Trask's refinery. It holds 4 Nightmare Doors, 15 Material Crates and 5 Whisky Bottles.
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Japan Walkthrough (Missions 13 to 21)Japan is Marvel's Wolverine's longest chapter, Missions 13 to 21, from the Hand's attack on the plane (Jetlag) through Shinjuku, Shiro's penthouse, Harada Garden Tower and the Helix Engine to Mount Haku and Lady Deathstrike. It holds 4 Nightmare Doors, 29 Material Crates and 7 Whisky Bottles.
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Madripoor Walkthrough (Missions 9 to 12)Madripoor is Marvel's Wolverine's third chapter, Missions 9 to 12 (Knock Knock, Mutant Detected, For Our Future and One Last Mission): Team X hits Trask in Hightown, fights the Sentinel Prototype, then regroups at Tyger's Princess Bar in Lowtown before the Hand strike. It holds 2 Nightmare Doors, 9 Material Crates and 3 Whisky Bottles.
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Return to Madripoor Walkthrough (Missions 22 to 30)The last chapter of Marvel's Wolverine, Missions 22 to 30 (Way Down Low to Brave New World), takes Logan and Jean back to a Madripoor under Reaver lockdown, through the casino in disguise, the Sentinel attack on Lowtown and the Sabretooth fight to the final battle with Essex. It holds 4 Nightmare Doors, 15 Material Crates and 5 Whisky Bottles, all in Missions 22 to 24, 27 and 28.
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Telambang Walkthrough (Missions 1 to 3)Telambang is the prologue of Marvel's Wolverine, Missions 1 to 3 (Back in Action, A Debt Repaid and Last Meal): Logan rejoins Team X to rescue Nathaniel Essex from Bolivar Trask's jungle compound and ends it by fighting Omega Red. It has no collectibles and takes about an hour.
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Walkthrough and Mission ListMarvel's Wolverine has 30 story missions in five chapters (Telambang 1 to 3, Canada 4 to 8, Madripoor 9 to 12, Japan 13 to 21 and the return to Madripoor 22 to 30), with five boss fights and 102 collectibles spread across 20 of them. Every mission can be replayed from the Nightmare Cabin after the story, so nothing is missable.
Collectible Guides
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CollectiblesMarvel's Wolverine has 102 collectibles in three types, 68 Material Crates, 20 Whisky Bottles and 14 Nightmare Doors, spread over 19 of its 30 missions. Crates pay for suits (and with them Logan's health), bottles and Nightmare Trials raise his Adaptation Level, none can be missed, and Mission Select cleans up whatever you pass by.
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Material Crate LocationsMarvel's Wolverine has 68 Material Crates in 20 missions, from two in the Essex Institute's lab and Victor's room in Homecoming to three in This Was The Dream. Their materials craft suits, every suit raises Logan's health, and all 68 earn the Silver trophy Crate Collector.
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Nightmare Doors and TrialsMarvel's Wolverine has 14 Nightmare Doors, each marked by purple roots, and each opens a Nightmare Trial in Logan's mind (combat, traversal or a 25-wave gauntlet) ranked Bronze to Adamantium. Trials pay Adaptation progress and restore memories; the three gauntlets give three claws and the Future Fugitive and Hellverine suits; and all 14 open a hidden 15th trial, "Best There Is", and a hidden memory.
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Whisky Bottle LocationsMarvel's Wolverine has 20 Whisky Bottles in 15 missions, from Uncanny Whisky in Homecoming to Ol' Canucklehead in Tyger's bar in I'm Still Here. Each raises Logan's Adaptation progress, the first earns But a Dram, and all 20 earn Full Barrel and the Midnight suit.
Completion Guides
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How Long to BeatMarvel's Wolverine's story takes about 11 to 15 hours: two recorded no-commentary runs finished in 11 hours 23 minutes and 11 hours 52 minutes, and IGN's reviewer called it a 15-hour string of missions. Everything, all 102 collectibles and the platinum, takes about 15 to 20 hours.
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New Game Plus and Mission ReplayMarvel's Wolverine shipped with New Game Plus and mission replay on day one, both in the Nightmare Cabin. Mission Select replays any mission with your collectibles kept, and New Game Plus replays the story with a level cap raised from 36 to 40 and extra Techniques and Adaptations; it is not needed for any trophy.
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Trophy Guide and PlatinumMarvel's Wolverine has 42 trophies (1 Platinum, 4 Gold, 9 Silver, 28 Bronze), all offline, none missable and none tied to difficulty. The platinum, I'm The Best There Is, takes about 15 to 20 hours in one playthrough, and the story alone earns most of the list.
Setup Guides
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Difficulty Settings and AccessibilityMarvel's Wolverine has five difficulty presets, from The Man (Logan cannot be knocked out) through The Hunter, The Mutant and The Weapon to The Best There Is, plus custom sliders for enemy aggressiveness, damage and health. Difficulty can be changed at any time and no trophy depends on it. Over 100 accessibility settings include game speed down to 30%, Skip Puzzle, QTE autocomplete, audio description and violence filters.
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Patches and UpdatesMarvel's Wolverine has had five updates as of Nov 8, 2026, from day-one patch 1.001.004 on Sep 15 to 1.002.001 on Oct 6. Most of them answer one complaint, the blue scent trails (dimmed in 1.001.005, made optional for collectibles in 1.001.006, moved behind the R3 hint button for the story in 1.002.001), while 1.002.000 brought Sony's QSSR upscaling to the base PS5.